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vol. 1 JOURNAL

Issue 3, 2014 – Video game subcultures: Playing at the periphery of mainstream culture

Edited by M. B. Carbone & P. Ruffino

Download options:
pf-pdf-icon  Full Issue, volumes 1+2 (Journal + Critical Notes)
pf-pdf-icon  Vol. 1 – Journal (peer-reviewed)
pf-pdf-icon  Vol. 2 – Critical notes (non-reviewed commentaries)

 

Summary 

Vol. 1 – Journal (peer-reviewed)

   

  • M. B. Carbone & P. Ruffino – Introduction: games and subcultural theory
  • G. Zhang – The stroller in the virtual city: spatial practice of Hong Kong players in Sleeping Dogs
  • R. Gallagher – From camp to kitsch? A queer eye on console fandom
  • T. Plothe – “I’m a rogue night elf”. Avatars, gaming and The Big Bang Theory
  • I. Márquez – Playing new music with old games: The chiptune subculture
  • G. Menotti – Videorec as gameplay: Recording of playthroughs and video game engagement
  • A. Harvey – Twine’s revolution: Democratization, depoliticization, and the queering of game design
  • H. Tyni & O. Sotamaa – Assembling a game development scene?  Uncovering Finland’s largest demo party

Cover Art: KINSHASA vs AKIHABARA (Giovanni Fredi – http://kinshasavsakihabara.com)

G|A|M|E (ISSN: 2280-7705)
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Editore: Ass.ne Culturale Ludica, Via V.Veneto 33, 89123 Reggio Calabria (IT)
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