There are no universal interfaces: how asymmetrical roles and asymmetrical controllers can increase access diversity
Mathew Dalgleish (University of Wolverhampton) … >>read more


WaTa Fight! How situated multiplayer competitive gaming can facilitate the inclusion of low vision and blind players
Luca Imbriani (School of Design, Politecnico di Milano),… >>read more


Haptic Interfaces for Individuals with Visual Impairments
Benjamin Vercellone (Missouri Department of Social… >>read more


The Whose View of Hue?: Disability adaptability for color blindness in the digital game Hue
Theo Plothe (Savannah State University) PDF Download Abstract Hue… >>read more


Digital Games for Special Needs; Special Needs for Digital Games
Enrico Gandolfi (Kent State University), Kaybeth Calabria… >>read more

