G|A|M|E

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Ricerca per: Pierre-Marc Côté (Université de Montréal)

Reverse-engineering graphical innovation: an introduction to graphical regimes

Dominic Arsenault (Université de Montréal), Pierre-Marc Côté (Université de Montréal)
  PDF Download  Technological innovation in the video games industry is a rich area of research that has barely been explored as of yet. [endnote See Arsenault, Côté, Larochelle and Lebel's paper Graphical Technologies, Innovation and Aesthetics in the Video Game Industry: A Case Study of the Shift from 2D to ...
Category > 2/2013 Journal
G|A|M|E (ISSN: 2280-7705)
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