G|A|M|E

  • HOME
  • ABOUT
    • The Journal
    • Editorial Board
  • CFP
  • ISSUES
    • G|A|M|E – n. 1/2012
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
        • BOOKS
        • GAMES
        • MISCELLANEA
    • G|A|M|E – n. 2/2013
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
        • BOOKS
        • GAMES
        • MISCELLANEA
    • G|A|M|E – n. 3/2014
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n.4/2015
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n. 5/2016
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n. 6/2017
      • Vol 1 – JOURNAL
      • Vol 2 – CRITICAL NOTES
    • G|A|M|E – n. 7/2018
    • G|A|M|E – n. 8/2019
      • Vol 1 – JOURNAL
      • Vol 2 – CRITICAL NOTES
    • G|A|M|E – n. 9/2020
    • G|A|M|E – n. 10/2021-2023
    • G|A|M|E – n. 11/2022-2023
    • G|A|M|E – n. 12/2024
  • LINKS
  • ARCHIVE
  • CONTACT
Category Archives: Homepage issues 8.9

G|A|M|E Issue 11, 2022-2023 – Interactive Digital Narratives: Counter-Hegemonic Narratives and Expression of Identity

Edited by I. Mariani, M. Ciancia, J. Ackermann Download the pdf Summary Vol. 1 – Journal (peer-reviewed) I. Mariani, M. Ciancia & J. Ackermann – Interactive Digital Narratives and Counter-Narratives. Systematising knowledge to derive clusters as lenses of observation S. Poirier-Poulin – Trust, Confidence, and Hope in A Summer’s End – Hong Kong 1986: ...
Category > 09/2020 Journal, Homepage issues 8.9

G|A|M|E Issue 8, 2019 – Interdisciplinary Perspectives on Video Game Agency

Edited by Ivan Girina & Berenike Jung     Cover Art: Down and Out in Los Santos (Alan Butler, 2015-2020) https://downandout.in-los-santos.com   Summary Vol. 1 – Journal (peer-reviewed) - download the pdf  Ivan Girina & Berenike Jung – Introduction: “Would You Kindly?” The Interdisciplinary Trajectories of Video Game Agency Frans Mäyrä: The Player as a Hybrid – Agency ...
Category > 08/2019 Journal, Homepage issues 8.9

G|A|M|E Issue 9, 2020 – The Taboos of Game Studies

G|A|M|E Issue 9, 2020 – The Taboos of Game Studies  Edited by K. Jørgensen, R. Fassone Download the pdf Summary Vol. 1 – Journal (peer-reviewed) K. Jørgensen, R. Fassone - Introduction: Locating the Taboos of Game Studies F. Mäyrä - Game Culture Studies and the Politics of Scholarship: The Opposites and the Dialectic A. Trammell ...
Category > 09/2020 Journal, Homepage issues 8.9

Game Culture Studies and the Politics of Scholarship: The Opposites and the Dialectic

Frans Mäyrä (Tampere University)  download the pdf   Abstract This article explores the early history (and even some prehistory) of game studies from a perspective that is informed by an analysis of claimed opposition between “objective” and “politically committed” research. There is a well-documented and long intellectual history of fundamental disagreements that have set apart ...
Category > 09/2020 Journal, Homepage issues 8.9

Torture, Play, and the Black Experience

Aaron Trammell (UC Irvine) download the pdf  Abstract This essay considers how the experience of Black folk descended from slaves in North America helps us to rethink a definition of play that has been largely informed by scholars and philosophers working within a White European tradition.[note I invoke the phrase “descended from slaves” ...
Category > 09/2020 Journal, Homepage issues 8.9

Unhuman Agency: Reading Subjectivities in Playdead’s Inside

Vicki Williams (University of Birmingham) download the pdf Figure 1 - Screenshot taken from Inside (Playdead, 2016). All figures included in this article are courtesy of Playdead   Abstract Videogames and their systems of play are continuously defined through their slipperiness, i.e. their affective capacities that attend to realms beyond the human, producing agencies which ...
Category > 08/2019 Journal, Homepage issues 8.9

“You bastards may take exactly what I give you”: Intra-Action and Agency in Return of the Obra Dinn

Conor McKeown (King's College London) download the pdf Screenshot of Return to the Obra Dinn (Lucas Pope, 2018) Abstract In this paper, l propose an addition to the existing writing on agency within digital game studies (including but not limited to Murray, 1997; Bogost, 2006; Wardrip-Fruin et al., 2009; Aarseth, 2012), arguing for a ...
Category > 08/2019 Journal, Homepage issues 8.9
G|A|M|E (ISSN: 2280-7705)
Contact us
Editore: Ass.ne Culturale Ludica, Via V.Veneto 33, 89123 Reggio Calabria (IT)
Privacy policy - cookie policy