G|A|M|E

  • HOME
  • ABOUT
    • The Journal
    • Editorial Board
  • CFP
  • ISSUES
    • G|A|M|E – n. 1/2012
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
        • BOOKS
        • GAMES
        • MISCELLANEA
    • G|A|M|E – n. 2/2013
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
        • BOOKS
        • GAMES
        • MISCELLANEA
    • G|A|M|E – n. 3/2014
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n.4/2015
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n. 5/2016
      • vol. 1 JOURNAL
      • vol. 2 CRITICAL NOTES
    • G|A|M|E – n. 6/2017
      • Vol 1 – JOURNAL
      • Vol 2 – CRITICAL NOTES
    • G|A|M|E – n. 7/2018
    • G|A|M|E – n. 8/2019
      • Vol 1 – JOURNAL
      • Vol 2 – CRITICAL NOTES
    • G|A|M|E – n. 9/2020
    • G|A|M|E – n. 10/2021-2023
    • G|A|M|E – n. 11/2022-2023
    • G|A|M|E – n. 12/2024
  • LINKS
  • ARCHIVE
  • CONTACT
Category > 12/2024 Journal

G|A|M|E Issue 12, 2024 – Transformative Games

Edited by Kristine Jørgensen (University of Bergen), Doris C. Rusch (Uppsala University), Astrid Ensslin (University of Regensburg), Riccardo Fassone (University of Torino)

Summary

Vol. 1 – Journal (peer-reviewed)

  • K. Jørgensen, D.C. Rusch, A. Ensslin, R. Fassone – Transformative Games Across Platforms
  • S.L. Bowman, J. Westborg, K. H. Hugaas, E. Diakolambrianou, J. Baird – Designing Transformative Analog Role-playing Games
  • G. Femia – Tabletop Roleplaying Game Studies: An Abundant Site for Disability Media Analysis
  • A. Jerrett – Discovering What We Take With Us from Ideation to Reportage in the Research-through-Design of a Transformative Personal Game
  • H. Pötzsch – Playing in and with Ecological Crises: Ecocritical videogames between attitudes and performance effects

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Ricerca per: 12/2024 Journal
Introduction: Transformative Games Across Platforms
“Everything is going to be okay”. Analysing emotional landscapes in Interactive Digital Narratives through the exploration of complex psychological themes in Omori
G|A|M|E (ISSN: 2280-7705)
Contact us
Editore: Ass.ne Culturale Ludica, Via V.Veneto 33, 89123 Reggio Calabria (IT)
Privacy policy - cookie policy