G|A|M|E

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    • G|A|M|E – n. 1/2012
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    • G|A|M|E – n. 2/2013
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    • G|A|M|E – n. 3/2014
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    • G|A|M|E – n.4/2015
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    • G|A|M|E – n. 5/2016
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    • G|A|M|E – n. 6/2017
      • Vol 1 – JOURNAL
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    • G|A|M|E – n. 7/2018
    • G|A|M|E – n. 8/2019
      • Vol 1 – JOURNAL
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    • G|A|M|E – n. 9/2020
    • G|A|M|E – n. 10/2021-2023
    • G|A|M|E – n. 11/2022-2023
    • G|A|M|E – n. 12/2024
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Category Archives: Specials

Videogiochi e subcultures. Giocare alla periferia dell’industria di massa

Special issue, curated by Marco Benoit Carbone (University College London) and Paolo Ruffino (Goldsmiths, University of London) Ormai difficili da identificare con un unico tipo di pubblico, i videogiochi rappresentano oggi una grande varietà di testi e pratiche, dotati di caratteristiche tecnologiche, estetiche e culturali eterogenee. Il videogioco è un medium ...
Category > cfp-ITA, Specials

Games on Games project

The Games on Games project originates from the hypothesis that it is possible and fruitful to critique videogames and their related themes by adopting their own forms, mechanics and languages. The meta-referential intention to transpose scientific research from written word to the playing field opens up a range of different ...
Category > Specials
G|A|M|E (ISSN: 2280-7705)
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Editore: Ass.ne Culturale Ludica, Via V.Veneto 33, 89123 Reggio Calabria (IT)
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